HTML5 tools you should use

these days HTML5 become more and more easy to work with in the presence of the new tools and frameworks so you can create HTML5 apps without having to digg into the complexe canvas api for example.
Grant Skinner and his team have done a great job developing HTML5 frameworks like easelJS , soundJS etc… i’ll list them for you :
Easel JS
“A Javascript library for working with the HTML5 canvas elements.”
Flash developer can directly start working with because the api is similar to the flash api.In esaeljs you can find Stage, Bitmap,DisplayObject etc… with the same method as flash’s
TweenJS

“A Javascript library for tweening and animating HTML5 and Javascript properties.”
it is simlar to to the famous TweenLite AS3 librairy at greensock.com. With TweenJS you can animate HTML5 and javascript properties.
Sound JS

“A Javascript library that provides a simple API, and some powerful features to make working with audio a breeze.”
You can do complexe things with HTML5 sound with a very simple and user friendly api
PreloaderJS

“A Javascript library that lets you manage and co-ordinate the loading of assets.”
when it come to preloading your assets it still a little bit hard to deal with, this js file can do the trick without you having a headache.
Zoë

“A tool for exporting swf animations as EaselJS sprite sheets.”
It is a Air Application to export swf animation created in flash professional to EaselJS sprite sheets when it comes to adding animated objects to the canvas.
All in one?? “CreateJS”

Don’t worry you can find all these tools into one single site called createjs.com.
So that’s it for today folks, try to work with these tools and make sure to check the demos and let me know.


